thecreaturecodex:

Image by Jeff Easley,
©

Wizards of the Coast. Accessed via the Libris Mortis Art Gallery here

[I love these little guys. My design goals here were to create an undead equivalent of all of those CR Tiny outsiders that Paizo loves to provide as Improved Familiar options]

Tomb Mote

A tiny mannequin skitters about, its body seemingly composed of
equal parts bone shards, soil and matted hair. Despite its patchwork
body, it moves with eerie grace.

Tomb motes are undead effluvia, the scraps and spare parts left over
from the animated dead. A desecrated graveyard that spawns horrors may
create tomb motes out of the leftover corpses too badly damaged to rise
in humanoid shape, or the destruction of a powerful undead creature may
imbue its negative energy into the environment around it, resulting in a
clutch of tiny monsters. These impish creatures lurk in graveyards,
haunted houses and other places steeped with negative energy, infesting
the walls and catacombs like humanoid rats. They are surprisingly
intelligent, and create a rudimentary society based primarily on mockery
of the living and the trading of baubles recovered from bodies.

A tomb mote stands about eighteen inches tall and weighs ten pounds
or less. The disease spread with their bites is nonlethal, but results
in bloated, greenish skin, a slowed heart and breathing rate and a
powerful odor of decay. Some unfortunate victims of corpse bloat are
buried while still alive, mistaken for dead by well-meaning family and
friends. Tomb motes find this hilarious, and seek out their victims to
tease and torment as the unfortunates die of thirst or suffocation.

A tomb mote can be persuaded to serve as a familiar to necromancers
and others obsessed with death. Any evil spellcaster with a caster level
of 7th or higher may take a tomb mote as a familiar with the Improved
Familiar feat.

Keep reading

Tomb motes are most common in Egdwen, where they frequently tag along in the wake of larger and more cunning undead like hari-onagos.