[I made the immolith a div instead of a demon for two reasons. 1. There’s plenty of demons and not a lot of divs 2. In Pathfinder, divs are corrupted genies, which have always been elemental themed in D&D and Pathfinder. But the divs have a water (ghawwas) and earth (shira) representative, but no fire or air. The vaporighu was the first step in rectifying this. The immolith is the second.]
Div, Immolith A pillar of fire rises here, with
a leering horned skull embedded in its upper reaches. Four blackened, clawed
hands snake forth on fiery tendrils.
Immoliths
are divs devoted to the destruction brought by fire. They care nothing for
warmth and light, but only for the searing of flesh and the reduction of
objects to ashes. An immolith on the Material Plane is far less subtle than
many other divs, as they leave a trail of wildfires and arsons in their wake.
They are more likely to ally with elementals than other divs, and an immolith’s
lair may contain salamanders, fire and magma elementals and mephits as
guardians and minions.
Like all
divs, immoliths are limited by a compulsion peculiar to their kind. Immoliths,
perhaps ironically, hate the sun. They resent its brightness outshining their
own, and their eyes cannot handle its bright glare. Immoliths thus normally
limit their depredations to night-time hours, and can be affected by spells that
draw on the sun’s power.
An
immolith towers ten feet tall, but weighs only 300 pounds due to its mostly
elemental composition. When resting, an immolith keeps its hands retracted into
its body, but can extend them on blazing tentacles of fire to grasp at and
consume foes at great distances.