[Commissioned by @justicegundam82, who also commissioned the image. This is the last of Round Two of commissions. This particular nerra originally appeared in the 4e Monster Manual 3. See the varoot for basic nerra traits.]
Nerra, Teltarym This
giant mirror-skinned humanoid appears to be made of hundreds of facets, its
body carved into a bastion of physical might.
The
teltarym are the largest of the nerra, a seeming deficit for a race that prides
itself on stealth. Teltaryms typically work as laborers and guards, building
nerra outposts in the Shadow and Material Planes alike and then defending them
from intruders. On those rare occasions that silits travel openly, they frequently
make use of teltaryms as security staff, trusting to their imposing size and
powerful fists to dissuade attacks. Although teltarym are not terribly
intelligent, they are insightful observers, and sometimes notice things even
their masters miss.
A
teltarym in combat seeks to dissuade and hinder attackers as much as kill them
outright. They make frequent use of invisibility when warding an area, but
rarely use it in combat, as they want to act as a target for their enemies
rather than a more fragile ally. They can cause the damage they take to
splinter and effect their opponents as well. Teltaryms are the most likely of
the nerra to fight to the death, in order to allow other nerra to escape and to
let their death throes take their grisly toll on enemy numbers.