dailybestiary:

(Illustration by Daniel López comes from
the artist’s DeviantArt page and is © Paizo Publishing.)

Flytrap leshys were teased back in Bestiary 3, so it was pretty much a guarantee we would see them
statted up sooner or later.  (A flytrap
already has a mouth after all; why not give it a body?)

What we didn’t expect was that they could have as many as
30(!) Hit Dice.

In addition to having a nasty bite and mini-flytraps for
hands—because of course they needed mini-flytrap hands—flytrap leshys can
combine into one giant amalgam creature.

This terrifies
me.  Not as a player—as a person.
My dad took me to see Little Shop
of Horror
in the theater, but since a) I was in 3rd grade, b) no one
explained to me it was a comedy, and c) I was in 3rd grade, I didn’t make it very long once Audrey II grew up.  We had to leave the theater, and I disliked
any dark basement where a carnivorous plant could hide for a good while
after.  Even years later, when I actually
liked the movie (a friend of mine and I got really into the soundtrack one
summer), the climactic battle scene was a hard watch—especially because Audrey
grows dozens of more little buds with mouths of their own.

So the thought of a 30-Hit Dice Gargantuan amalgam flytrap
leshy brimming with snapping jaws is…yikes.

Granted, most flytrap leshy encounters will be with the
standard 6-Hit Dice model.  But you know
in your evil GM hearts that the option is out there…

Having traveled into
a magical egg
made of folktales, adventurers must chase an evil fey druid
through a hedge maze.  Several of the
maze’s dead ends hold flytrap leshys, and as they chase the adventurers through
the labyrinth they combine into one ever-more menacing threat.

A moon naga oracle named
Lily
tends a circle of standing stones near Medford Downs.  Prone to fits, she is often ill, so a local
cluster of flytrap leshys has taken it upon themselves to protect her.  In their zeal they snap first and ask
questions later.

An arctic dome hides
a jungle biosphere
: the science station of a long-dead horticulturalist who
had the skills of a druid and alchemist.
Her life’s work continues, though, courtesy of a cluster of flytrap
leshys that tend the facility.  Their
devotion is cultish enough that both the horticulturalist’s spirit and that of
her chief rival have become tethered to the dome, manifesting as
witchfires.  Only the rival’s spirit is
truly evil, but both are mad from long confinement and will lash out at
intruders.

Pathfinder Bestiary 5
156

I’m not the only one who noticed the flytrap leshy’s party
trick.

Looking for the flying fox?
We covered that here.

Flytrap leshys are commonly created by the faithful of both Bottna and Oklata, who favor them as guards. Some tribes of koorars also enjoy creating them as guards and hunting companions.